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- 'use strict';
- var escapeStringRegexp = require('escape-string-regexp');
- var ansiStyles = require('ansi-styles');
- var stripAnsi = require('strip-ansi');
- var hasAnsi = require('has-ansi');
- var supportsColor = require('supports-color');
- var defineProps = Object.defineProperties;
- var isSimpleWindowsTerm = process.platform === 'win32' && !/^xterm/i.test(process.env.TERM);
- function Chalk(options) {
- // detect mode if not set manually
- this.enabled = !options || options.enabled === undefined ? supportsColor : options.enabled;
- }
- // use bright blue on Windows as the normal blue color is illegible
- if (isSimpleWindowsTerm) {
- ansiStyles.blue.open = '\u001b[94m';
- }
- var styles = (function () {
- var ret = {};
- Object.keys(ansiStyles).forEach(function (key) {
- ansiStyles[key].closeRe = new RegExp(escapeStringRegexp(ansiStyles[key].close), 'g');
- ret[key] = {
- get: function () {
- return build.call(this, this._styles.concat(key));
- }
- };
- });
- return ret;
- })();
- var proto = defineProps(function chalk() {}, styles);
- function build(_styles) {
- var builder = function () {
- return applyStyle.apply(builder, arguments);
- };
- builder._styles = _styles;
- builder.enabled = this.enabled;
- // __proto__ is used because we must return a function, but there is
- // no way to create a function with a different prototype.
- /* eslint-disable no-proto */
- builder.__proto__ = proto;
- return builder;
- }
- function applyStyle() {
- // support varags, but simply cast to string in case there's only one arg
- var args = arguments;
- var argsLen = args.length;
- var str = argsLen !== 0 && String(arguments[0]);
- if (argsLen > 1) {
- // don't slice `arguments`, it prevents v8 optimizations
- for (var a = 1; a < argsLen; a++) {
- str += ' ' + args[a];
- }
- }
- if (!this.enabled || !str) {
- return str;
- }
- var nestedStyles = this._styles;
- var i = nestedStyles.length;
- // Turns out that on Windows dimmed gray text becomes invisible in cmd.exe,
- // see https://github.com/chalk/chalk/issues/58
- // If we're on Windows and we're dealing with a gray color, temporarily make 'dim' a noop.
- var originalDim = ansiStyles.dim.open;
- if (isSimpleWindowsTerm && (nestedStyles.indexOf('gray') !== -1 || nestedStyles.indexOf('grey') !== -1)) {
- ansiStyles.dim.open = '';
- }
- while (i--) {
- var code = ansiStyles[nestedStyles[i]];
- // Replace any instances already present with a re-opening code
- // otherwise only the part of the string until said closing code
- // will be colored, and the rest will simply be 'plain'.
- str = code.open + str.replace(code.closeRe, code.open) + code.close;
- }
- // Reset the original 'dim' if we changed it to work around the Windows dimmed gray issue.
- ansiStyles.dim.open = originalDim;
- return str;
- }
- function init() {
- var ret = {};
- Object.keys(styles).forEach(function (name) {
- ret[name] = {
- get: function () {
- return build.call(this, [name]);
- }
- };
- });
- return ret;
- }
- defineProps(Chalk.prototype, init());
- module.exports = new Chalk();
- module.exports.styles = ansiStyles;
- module.exports.hasColor = hasAnsi;
- module.exports.stripColor = stripAnsi;
- module.exports.supportsColor = supportsColor;
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